Here, it's not the celebration itself that matters, but the anticipation of it. Not fullness, but a light, unassuming hunger. «When a tightrope walker almost slips; when you step outside the lines of a coloring book; when you almost cross on red light; when you’re agressive in your tenderness.»
Genres: art pop, experimental, folk.Tracks from the album have been featured in several mixes such as stegi radio mix «Shared Frequency» by kotä moscow and HSE SOUND LAB — VARIOUS 01 by Flaty.
[Listen on Bandcamp]
The installation was created in collaboration with Artem Larionov.
[View the installation ]
[View the installation in OKNO ]
The audio design for the game aims to craft an environment brimming with despair, mystical horror, and oppression, achieved through dissonance and unnatural sounds. The game was developed under the guidance of 1С Game Studio.
[View trailer]
[View video]
[View on Youtube]
[Listen on Soundcloud]
Created in collaboration with Gumilev White.
[Part 1, Avtomoika Veladora]
[Part 2, NPO Melody]
In creating this soundtrack, I aimed for a sense of paradox: a plot based on real events and the inherent grotesqueness of the silent film genre are complemented by an unreal, almost fairytale-like sonic environment.
[Announcement]
[View on Youtube]